Warcraft: How Did the Cult Game Appear on the Big Screen?

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Guest Contributor

Even if you are very far from the world of computer games, we are sure that you have definitely heard the name of the game “Warcraft” at least once in your life.

This game has been actively developed and turned into a cult game known all over the world – a favorite for many people. A huge number of people around the world spend a lot of time playing this game. Warcraft is so large-scale that there is the Warcraft universe, within which there are not only games, but also films and comics are created. Today let’s pay attention to the legendary film Warcraft, which appeared on the big screens in the past decade.

In 2016, the movie of the truly cult game Warcraft was released. Journalist GQ traveled to the San Francisco studio to find out how such a visually striking film was made. Here’s what he found out.

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Among film professionals, it is believed that the adaptation of World of Warcraft from the very beginning was a crazy idea. Sam Raimi was the first to think about it. However, he and his colleague Metzen did not see eye to eye. It seemed to Raimi that the orcs in the film should be the personification of real, unconditional evil. While Metzen did not agree with this at all. So the idea of shooting stalled. However, at one point director Duncan Jones took over the shooting. Jones considered that the orcs are not a black and world, among them there are different characters with their own motivations. This way the movement in the film adaptation process began.

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Where was the legendary film adaptation made?

The birth of the iconic masterpiece took place in the Industrial Light & Magic studio. The studio is located in San Francisco. This studio is one of the most important and strongest film special effects companies in the world. You are definitely familiar with the fruits of the work of this place. The Terminator and dinosaurs from Jurassic Park were born here. This is where the rain of toads in Paul Thomas Anderson’s Magnolia was created. And, of course, the Titanic, familiar to every civilized person, was drowned here. Well, here, too, orcs were made for the appearance of the Warcraft plots on the screen.

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The territory conveys a special atmosphere of cinematic creativity. Here you will find a fountain with a monument to Master Yoda. At the reception meets Darth Vader in full size. The closed employee gift shop sells Skywalker Chardonnay grown in George Lucas’s own vineyards.

Duncan Jones explained to the journalist that the orcs created in the studio are distant relatives of the Hulk from The Avengers, who, of course, was also created here in the studio. Jeff White, who is a VFX producer at ILM, makes edits and notes that the orcs don’t really have much in common with the Hulk. “The Hulk is a destructive natural force, and the orcs from the film adaptation are intelligent creatures that are anatomically different from humans.” So, for example, you can see that the orcs in the movie have heads identical to human ones in size. But the body is much stronger, more muscular. It would seem that these are such trifles, but in fact, everything key in films, and especially in Warcraft, is built on this.

An interesting fact: the director notes that fangs were the most difficult to create. In order for this to work, the actors had to be able to move their jaws realistically during the dialogue, which is not easy to do convincingly! It’s definitely not an easy task when you have tusks in your mouth!

The work of creating the orcs of the film adaptation is an incredibly complex piece of jewelry work, the hardest animation. Actors are filmed entirely in sensors, which must capture everything, even the smallest movements. After shooting, a magical process takes place: a three-dimensional model of an orc appears on a special monitor. The creature behaves so naturally that it is impossible to understand whether it is an artist or a real orc! The artists said they were simply amazed by the technology! “Honestly, I’ve been waiting for this all my life,” says the artist who played the orc.

An interesting fact: specially for this film, a special technology was created that allows you to model hairstyles! This is very noticeable in the film. If you watch a movie, be sure to focus your attention on the hair of the characters. Even in the most active scenes, the characters’ hair looks very natural and organic.

We hope this article convinced you to watch a movie or motivate you to play! Regarding the adaptation of the legendary Warcraft, it must be said that the film has definitely gone down in history not only for fans, but also for moviegoers. Just imagine, a game launched in 1994 has turned into a cinematic masterpiece of incredible quality with amazing special effects! It’s awesome! We wish you pleasant watching and successful games!

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